Test your architectural skills in Blueprints of Mad King Ludwig, a flip-and-sketch strategy game to draw the most extravagant blueprints for King Ludwig's next castle!
Select rooms to add to your c...
Horizons of Spirit Island is a cooperative strategy game of settler-destruction for 1-3 players, designed by R. Eric Reuss. Players are called to defend their home as Spirits of nature, fighting to...
Number of Players: 1-4 Players
Playing Time: 90-120 Minutes
Recommended Ages: 13+
Since time untold, Spirits have existed on the Island. There are Spirits whose names are known by the local Dahan p...
Number of Players: 2 Players
Playing Time: 20-30 minutes
Recommended Ages: 8+
The game board is modeled after the island of Shikoku, Japan. It is divided into 8 areas (Mountains, Waterfalls, Bamboo...
Are you brave enough to face Lord Ozai? The Fire Nation is primed to claim victory in the Hundred Year War against element bending Avatar Aang and fellow heroes Katara, Sokka, Toph, and Zuko.In thi...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '