Number of Players: 2-5
Playing Time: 90 Minutes
Recommended Ages: 14+
You, the Emperor's greatest heroes, must stop the Ogre horde. Only the most courageous dare face these mighty agents of destruc...
Number of Players: 2
Playing Time: 30-45 Minutes
Recommended Ages: 14+
In Dorfromantik - The Duel, compete against another player to see who can create the most beautiful world from hexagonal lands...
Horizons of Spirit Island is a cooperative strategy game of settler-destruction for 1-3 players, designed by R. Eric Reuss. Players are called to defend their home as Spirits of nature, fighting to...
Welcome back to Crime City. You have already solved numerous crimes and sent many criminals to prison. However, there are still cases left unsolved. Once more, you will take to the streets of this ...
Welcome to Crime City, a city where crime lurks around every corner. Deadly secrets, sneaky robberies and cold-blooded murders are commonplace around here.
MicroMacro is a cooperative detective gam...
Number of Players: 2-4
Playing Time: 15 Minutes
Recommended Ages: 10+
Sosig arrives as a pocket sized family friendly option to the Joking Hazard roster, focusing on competitively creating the idea...
Number of Players: 1-4
Playing Time: 70-90 Minutes
Recommended Ages: 12+
Once your ancestors found or created a source of magic - the exact knowledge of its origin, as far as you know, has long bee...
Number of Players: 1-4 Players
Playing Time: 90-120 Minutes
Recommended Ages: 13+
Since time untold, Spirits have existed on the Island. There are Spirits whose names are known by the local Dahan p...
In this cooperative card game, assemble the Bells Hells adventuring party of Critical Role Campaign 3 to pull off a daring heist. You’ll aim to play your Crew cards strategically as a team, hoping ...
High-quality hard plastic 30mm scale miniatures, representing iconic characters and elements from the 1986 film ALIENS. Perfect for painters and collectors, or to enhance your table-top roleplay...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '