The Armada Two Player Starter Set is the perfect place to start your journey onto the seas of Pannithor. Inside you’ll find everything you need for two-players to start their own fleet of courageou...
The pious warriors of Basilea march to war with the power of the gods at their backs. Angelic Elohi soar high above the battlefield, while the warrior-monks of the Paladins use their divine magic t...
The pious warriors of Basilea march to war with the power of the gods at their backs. Angelic Elohi soar high above the battlefield, while the warrior-monks of the Paladins use their divine magic t...
Characterised by massive ships of the line, supported by an array of smaller, more specialised vessels, Basilean fleets are unlike any other human warfleets in both appearance and battle tactics. L...
Basilea is the greatest nation of men in Pannithor, and possesses arguably the best human navy. Their ships are certainly a sight to behold, painted brilliant white, with sculpted golden prows proc...
The phoenix is the symbol of Basilea: an emblem of rebirth, holy fire, and blazing fury. These semi-magical birds are summoned by the mages of Basilea to fight with the armies of the Hegemon. Phoen...
Perhaps the largest and most powerful vessels in any human navy, these incredibly rare ships are a sight to behold. Despite their four masts, they are heavy and slow compared to other Basilean s...
Most famous of all the Sisterhoods are those who hail from Tarkis, once a small Basilean kingdom famed for its light warriors, and still famous for its Gur Panthers. Gur Panthers hate the scent of ...
Knight Paladins fight on fiery barded warhorses and are amongst the most feared cavalry units. Armoured in heavy, ornate plate armour, the Paladins exult in combat, nothing is more sacred to them t...
The backbone of Basilean forces, the Men-At-Arms are the largest, and most highly trained, standing army. Most are armed with the ‘Koliskos’, a broad-bladed spear or the simple but effective ‘Daga’...
The mightiest of all Basilea’s warriors, the Elohi are the angels of the gods, sent from the top of mount Kolosu to protect the land the Shining Ones have chosen as their own. The Elohi are beautif...
Not floating temples per se, but floating convents, these vessels are the chosen warships of the Sisterhood, and where they sail the enemies of the Shining Ones shrink in fear. From the aft-chapels...
With the Gods’ blessings, the Basileans are a shining beacon of hope against the encroaching darkness in the world. Pious and brave, they are ready to fight the evils of the world through fire and ...
Add the blessed and majestic Sky Altar and the Eternal Flame of the Phoenix to your Basilean Fleet to further the benevolence and spiritual teachings of the Hegemony.
Contents:
2 Resin fli...
Much like their namesakes, Elohi-class ships provide a light of hope in the darkest times. Upon the prow of each vessel is a heavenly beacon, whose blue flame burns for as long as the Elohi grac...
Falling somewhere in size between a frigate and a brig, the Gur Panther is a swift, elegant vessel of Sisterhood design. Its primary role is to tie up enemy vessels with savage hit-and-run attac...
Small lateen-sailed ships with a single gundeck and streamlined hulls, sloops are most commonly found defending the great port at the Golden Horn, and hunting pirates around the coastal regions ...
Converted from small merchantmen, making them cheap and easy to produce, Gunbrigs carry a large mortar fixed forwards, which they primarily use to lob explosive shot over enemy coastal fortifica...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '