Left for dead, three young students fight for their lives against an unknown entity. The creature, if that is what it is, seems to learn and evolve to counter their every move. They must hunt it do...
A deadly toxin is running through your veins. Can you deduce the antidote before its too late? Antidote is a deadly-fun card game for up to 7 players, with rules for as few as 2. In Antidote, you ...
Number of Players: 3-9Playing Time: 20-30 MinutesRecommended Ages: 13+
Expand the world of Antidote with five new ways to play including cards for up to nine players, team play, new turn actions an...
EXCITING GAMEPLAY: The Ultimate Catch Phrase game unit is designed for tossing and quick-on-your-feet active gameplay. Game for kids ages 12 and up
BUILT IN TIMER: If no one on a team has guessed a...
In Concept, your goal is to guess words through the association of icons. A team of two players – neighbors at the table – choose a word or phrase that the other players need to guess. Acting toget...
Number of Players: 2-6Playing Time: 30-90 MinutesRecommended Ages: 12+Deckscape Crew vs Crew: Pirates' Island is part of a series of games inspired by real escape rooms in which a group of people i...
In this thrilling stand-alone case for Van Ryder Games’ award winning Detective: City of Angels, players must solve a diabolical mystery involving Russian spies and shadowy G-Men. Did Jack Sonin di...
Number of Players: 2-4
Playing Time: 90+ Minutes
Recommended Ages: 13+
Diabolik – Heists and Investigations is a hidden movement game for 2 to 4 players divided into 2 teams, where the players pla...
Number of Players: 4-8
Playing Time: 20-40 Minutes
Recommended Ages: 14+
Are you loyal to the noble house Atreides or a secret agent for the treacherous House Harkonnen?
In this game of tactics...
Who do you trust? If you sit on the Iron Throne, the wisest answer is "no one".
Game of Thrones: Oathbreaker is a game of deception and social deduction. One player assumes the role of King (or Que...
Number of Players: 3-6
Playing Time: 15 Minutes
Recommended Ages: 7+
To play Hand-to-Hand Wombat, you’re each given a secret identity as a Good Wombat or a Bad Wombat, then everyone closes their ...
Number of Players: 1-6
Playing Time: 45 Minutes
Recommended Ages: 13+
Knight Fall is an asymmetrical team game for one to six players. One team controls the knights, who must protect the elders an...
Mansions of Madness is a cooperative board game of horror and mystery. Explore the streets of Innsmouth and stumble through the corridors of Arkham’s cursed mansions as you search for answers and r...
Number of Players: 2-8Playing Time: 30-45 MinutesRecommended Ages: 14+
Medium! It’s a social word game of reading your friends’ minds.
In teams of two, you and a partner will have a hand of wor...
Fight the evil genius, Dr. Spotnik, with your monster squad in this epic, city-destroying, strategy game! ROAR!
MonstroCity is a cooperative, action, real-time game for 1 to 4 players. Players cont...
Okko Chronicles sees players take on the role of the legendary ronin and his traveling companions as they move through the Palace of Mists to uncover a dark conspiracy and defeat the demonic oni th...
The Mind Flayer is creating an army to invade the Earth! Be vigilant and try to find out who among you is possessed and stop them from attacking you. «Attack of the Mind Flayer» is an innovative an...
In the land of Fabulosa, powerful magics have rendered war obsolete. With nothing else to compete for, the bored populace has turned to the Super Brawl for entertainment. These same powerful magics...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '