Number of Players: 1-4
Playing Time: 30-60 Minutes
Recommended Ages: 13+
A graphic novel adventure for 1-4 players.
Work cooperatively to protect the Solax Corporation and their futuristic tech!
T...
A message tears you away from your bleak, ho-hum existence: three people have been kidnapped! Who is behind this and why is the perpetrator pulling you of all people, four suspended cops, into the ...
Number of Players: 2-4 Players
Playing Time: 2-3 hours
Recommended Ages: 14+
In An Exquisite Crime, players are paranormal detectives, talking turns transcribing “visions” to another player who ren...
Number of Players: 4+Playing Time: 30 MinutesRecommended Ages: 13+
Each player is an evil goblin servant of the evil Dark Overlord — Rigor Mortis, the Master of all Evils — and all of them are g...
Number of Players: 4+Playing Time: 30 MinutesRecommended Ages: 13+
Aye, Dark Overlord! is a fantasy party game filled with humor that's fast to play and easy to learn.Each player is an evil gobli...
Number of Players: 3-6Playing Time: 60 MinutesRecommended Ages: 12+
The shadow of Bhaal has come over Baldur's Gate, summoning monsters and other horrors from the darkness!
As you build and explore...
Product Type: An Avalon Hill boardgameTarget Audience: Fans of horror, fans of boardgames Packaging: Set-up Box
New spooky nights await you and your friends!
The creak of footsteps on the stai...
The House on the Hill still sits abandoned, and fearless group of explorers has been drawn to the house to discover its dark secrets. Immerse yourself in the narrative gameplay as you take on the r...
Number of Players: 3-6Playing Time: 60 MinutesRecommended Ages: 12+
The house on the hill has a wicked reputation. Those who dare to darken its door often leave steeped in madness and despair — if ...
Number of Players: 3-5Playing Time: 25-50 MinutesRecommended Ages: 8+
Based on the award-winning Betrayal at House on the Hill board game, Betrayal at Mystery Mansion offers 25 brand new haunts bas...
Number of Players: 3-6
Playing Time: 60+ Minutes
Recommended Ages: 12+
Play as the human, until the haunt is triggered when your human will take Werewolf form. Flip your card and replace your token...
Number of Players: 2-4Playing Time: 30-60 MinutesRecommended Ages: 9+
Make your fate! Inspired by character-driven fantasy storytelling, Call to Adventure challenges 2-4 players to create the hero ...
Number of Players: 1-4
Playing Time: 30-60 Minutes
Recommended Ages: 13+
In this hero-crafting card game, 1-4 players compete to earn the highest Destiny score while cooperating to defeat the Adver...
Number of Players: 2-4Playing Time: 30-60 MinutesRecommended Ages: 13+
Brotherwise is pleased to announce the first expansion to the hit game, Call to Adventure!
Call to Adventure: The Name of the ...
The classic Choose Your Own Adventure series comes to life in this new narrative adventure game. Will you survive the House of Danger? Gather your friends for a perilous and laughter-filled adventu...
For centuries, the Lacoonian System, an alliance of the most advanced civilizations in the galaxy, has lived in peace. But the Evil Power Master has returned and is leading a destructive rebellion....
Number of Players: 1-4Playing Time: 60-90 MinutesRecommended Ages: 12+
Chronicles of Crime is cooperative game of crime investigation, mixing VR experience and board gaming. With the same physical...
Number of Players: 1-4
Playing Time: 60-90 Minutes
Recommended Ages: 12+
“You are Victor Lavel, a young and ambitious journalist. It’s the year 1900, the middle of the Belle Epoque, and Paris is f...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '