Number of Players: 1-4
Playing Time: 30-60 Minutes
Recommended Ages: 13+
A graphic novel adventure for 1-4 players.
Work cooperatively to protect the Solax Corporation and their futuristic tech!
T...
High-quality hard plastic 30mm scale miniatures, representing iconic characters and elements from the 1986 film ALIENS. Perfect for painters and collectors, or to enhance your table-top roleplay...
In a far-distant future, humans no longer inhabit Earth. The cause of their disappearance (or perhaps their demise) is unknown, but their absence left a void ready to be filled by another s...
Your eccentric collection of avant-garde art needs a public show! Build your collection of stunning cubist artwork. On your turn, assemble the best exhibition you can, matching the cards in your ha...
Are you brave enough to face Lord Ozai? The Fire Nation is primed to claim victory in the Hundred Year War against element bending Avatar Aang and fellow heroes Katara, Sokka, Toph, and Zuko.In thi...
Test your architectural skills in Blueprints of Mad King Ludwig, a flip-and-sketch strategy game to draw the most extravagant blueprints for King Ludwig's next castle!
Select rooms to add to your c...
In this cooperative card game, assemble the Bells Hells adventuring party of Critical Role Campaign 3 to pull off a daring heist. You’ll aim to play your Crew cards strategically as a team, hoping ...
Every corner of American media is making huge profits fanning the flames of outrage, and Cards Against Humanity wants in on that action! Here comes the Culture Wars Pack.
30 all-new cards about th...
As the dawn breaks on a new era of Cards Against Humanity, an enormous new expansion emerges on the horizon. Bathing the world in its glorious light is the all-new Hot Box, featuring 300 scorching ...
You know it, they know it: school sucks. Express your frustration with being forced to sit in a plastic chair and memorize pointless facts for eight hours a day with the all-new School Sucks Pack.
...
Are you frightened by your child’s formidable intellect? Then your family will love the all-new Smarty Pants Pack.
Features 30 deliciously cerebral new Family Edition cards like “Calculating the v...
That's right. It's tiny. It's Cards Against Humanity. That's really all there is to it.
Perfect for camping trips, shrink-ray mishaps, or smuggling into North Korea.
Measures a tiny 2.6" x 4.4" x ...
Number of Players: 1-6
Playing Time: 30-45 Minutes
Recommended Ages: 10+
An expansion for CASCADIA™—more puzzly tile-laying and token-drafting featuring the habitats & wildlife of the Pacific N...
This is a great travel Chess Set! All playing pieces are inside. The board is magnetized for steady and sure play on the go. A great set for family vacations, business trips with colleagues, and an...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '