The Armada Two Player Starter Set is the perfect place to start your journey onto the seas of Pannithor. Inside you’ll find everything you need for two-players to start their own fleet of courageou...
Characterised by massive ships of the line, supported by an array of smaller, more specialised vessels, Basilean fleets are unlike any other human warfleets in both appearance and battle tactics. L...
Basilea is the greatest nation of men in Pannithor, and possesses arguably the best human navy. Their ships are certainly a sight to behold, painted brilliant white, with sculpted golden prows proc...
Perhaps the largest and most powerful vessels in any human navy, these incredibly rare ships are a sight to behold. Despite their four masts, they are heavy and slow compared to other Basilean s...
Not floating temples per se, but floating convents, these vessels are the chosen warships of the Sisterhood, and where they sail the enemies of the Shining Ones shrink in fear. From the aft-chapels...
Add the blessed and majestic Sky Altar and the Eternal Flame of the Phoenix to your Basilean Fleet to further the benevolence and spiritual teachings of the Hegemony.
Contents:
2 Resin fli...
Much like their namesakes, Elohi-class ships provide a light of hope in the darkest times. Upon the prow of each vessel is a heavenly beacon, whose blue flame burns for as long as the Elohi grac...
Falling somewhere in size between a frigate and a brig, the Gur Panther is a swift, elegant vessel of Sisterhood design. Its primary role is to tie up enemy vessels with savage hit-and-run attac...
Small lateen-sailed ships with a single gundeck and streamlined hulls, sloops are most commonly found defending the great port at the Golden Horn, and hunting pirates around the coastal regions ...
Converted from small merchantmen, making them cheap and easy to produce, Gunbrigs carry a large mortar fixed forwards, which they primarily use to lob explosive shot over enemy coastal fortifica...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '