Number of Players: 2-4
Playing Time: 45-75 Minutes
Recommended Ages: 14+
You are smugglers and soldiers on the high seas. Each round, you'll roll dice and place dice to take unique actions of your ...
# of Players: 2–6Playing time: 45–60 Min Age: 8+
Granada, 1278. At the foot of the Sierra Nevada mountains, one of the most exciting and interesting project of the Spanish Middle Ages begins: the ...
In Ark Nova, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate ani...
Number of Players: 2-5Playing Time: 30-45 MinutesRecommended Ages: 10+
The magic exam is tomorrow so you and your classmates head to the library! With the knock of a magic wand on a precise stack ...
Do you dream of hearing bards sing your name in taverns across the land? Well, now’s your chance!Become a songworthy hero in Bardsung: Legend of the Ancient Forge, the cooperative, choice-driven du...
Number of Players: 3-6Playing Time: 60 MinutesRecommended Ages: 12+
The shadow of Bhaal has come over Baldur's Gate, summoning monsters and other horrors from the darkness!
As you build and explore...
Product Type: An Avalon Hill boardgameTarget Audience: Fans of horror, fans of boardgames Packaging: Set-up Box
New spooky nights await you and your friends!
The creak of footsteps on the stai...
The House on the Hill still sits abandoned, and fearless group of explorers has been drawn to the house to discover its dark secrets. Immerse yourself in the narrative gameplay as you take on the r...
Number of Players: 3-6Playing Time: 60 MinutesRecommended Ages: 12+
The house on the hill has a wicked reputation. Those who dare to darken its door often leave steeped in madness and despair — if ...
Number of Players: 3-5Playing Time: 25-50 MinutesRecommended Ages: 8+
Based on the award-winning Betrayal at House on the Hill board game, Betrayal at Mystery Mansion offers 25 brand new haunts bas...
Number of Players: N/APlaying Time: N/ARecommended Ages: 12+
Betrayal Legacy marries the concept of Betrayal at House on the Hill — exploring a haunted mansion — with the permanency and multi-game ...
Number of Players: 3-6
Playing Time: 60+ Minutes
Recommended Ages: 12+
Play as the human, until the haunt is triggered when your human will take Werewolf form. Flip your card and replace your token...
Designer : Matthew O'Malley, Morten Monrad Pedersen, Ben RossetArtist : Beth SobelYear Published : 2015# of Players : 1 - 7Playing Time : 20 MinutesAges: 8 and Up
It is the early 1800s, a time of i...
Number of Players: 3-7Playing Time: 30-35 MinutesRecommended Ages: 8+
Now at the pinnacle of your career, you are sought after by two capital cities to build their city centers. Not only do you hav...
Number of Players: 1-7Playing Time: 30 MinutesRecommended Ages: 14+Between Two Cities is a 30-minute tile-drafting game for 1-7 players in which each tile is part of a city. You work with the playe...
Test your architectural skills in Blueprints of Mad King Ludwig, a flip-and-sketch strategy game to draw the most extravagant blueprints for King Ludwig's next castle!
Select rooms to add to your c...
Brass: Birmingham is an economic strategy game sequel to Martin Wallace' 2007 masterpiece, Brass. Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolutio...
Brass: Lancashire — first published as Brass — is an economic strategy game that tells the story of competing cotton entrepreneurs in Lancashire during the industrial revolution. You must develop, ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '