Step Right Up! Hurry, hurry, hurry!
Come test your skills at one of many carnival games or experience the thrills of a looping hovercoaster! It’s all waiting for a group of heroes who are on a well...
Bright Lights, Big City! Nothing beats the hustle and bustle of a high-tech metropolis—citizens rushing to and from their business, the regular traffic jams of hover vehicles, and the passing rumbl...
Docking sequence activated! Next time your players are ready to visit a new space station, they won't have to wait while you draw every cargo lifter and shipping container. Starfinder Flip-Tiles:...
It's an emergency in space! Next time your players are ready to explore a space station's depths, they won't have to wait for you to surprise them with dangers in the next corridor or compartment. ...
Place your bets on high adventure with this double-sided Starfinder Flip-Mat featuring a different far-future casino on each side! Rub shoulders with the high and mighty at a high-stakes upper clas...
Whether the heroes are combing through an interstellar shipwreck for valuable salvage or survivors escaping the ruins of their own demolished vessel, no Game Master wants to spend time drawing ever...
Whether the heroes are prospecting for rare resources on a scorched, lifeless planet or looking for a hermit with knowledge of ancient solarian techniques, no Game Master wants to spend time drawin...
Whether the heroes are passengers (or captives!) on a vessel crewed by giant aliens or want more elbow room for their larger companions on their personal starship, no Game Master wants to spend tim...
Whether the heroes are landing their starship to explore a newly discovered world or dogfighting in the skies in individual starfighters, Paizo's latest Starfinder Flip-Mat has you covered. This l...
Whether the heroes are mastering the secrets of supernovas and black holes under the tutelage of a master solarian or defending mystics in the glare of a once-in-a-lifetime solar flare eruption, n...
Whether the heroes are trying to flag down a robo-taxi for a night on the town or hopping a grav-train to the next city over, no Game Master wants to spend time drawing every ticket kiosk and waiti...
Whether the heroes are exploring an ocean moon or visiting a world flooded after an environmental crisis, no Game Master wants to spend time drawing every coral reef and undersea trench. Fortunatel...
It's not just another trip to the moon! Next time your players are ready to explore any of the moons orbiting the planet they just discovered, they won't have to wait while you draw every impact ...
Don't ruin your next trip off world! Next time your players stumble upon some timeworn ruins on an unexplored planet, they won't have to wait while you draw every crumbling wall and collapsed struc...
Sometimes adventure takes you to the alien side of town. Next time your players are looking for a taste of off-world cuisine and culture while in the big city, they won't have to wait while you ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '