Yellow stars! Red lightning bolts! Blue footprints... where are they?Spread out the magnetic discs, roll the dice, and scramble to match the picture and the colour. Makes a match, grab a disc, and ...
Yellow stars! Red lightning bolts! Blue footprints... where are they?Spread out the magnetic discs, roll the dice, and scramble to match the picture and the colour. Makes a match, grab a disc, and ...
Number of Players: 2-4
Playing Time: 20-30 Minutes
Recommended Ages: 8+
Hey, Coyote Pack! Join me as I explore six different biomes and learn all about the animals that inhabit them in this fun, fa...
Number of Players: 2
Playing Time: 15 Minutes
Recommended Ages: 3+
Welcome to the Realm
Open the door and step into the world of Critter Cards! Join one of the Critter Clans and challenge your fr...
Math Fluxx really is all about the numbers. Players use positive integers (whole numbers) in their quest to achieve a very mathematical Goal. But it's not just putting 4 and 2 together to achieve t...
Math is the language that the universe is written in! Now your mathemagician can take command of the magic of numbers to cast spells to defeat an opposing magician. This wizard-duelling game will h...
From the discovery of Canada to Gord Downie’s last concert with The Tragically Hip, be the first player to correctly place all your cards to win. Players start with one randomly drawn card in the m...
Timeline Twist reimagines the popular Timeline game, but now, you don't have to be a history buff to play! Each game is now a cooperative challenge where players either win or lose together. In thi...
Timeline Twist reimagines the popular Timeline game, but now, you don't have to be a history buff to play! Each game is now a cooperative challenge where players either win or lose together. In thi...
Challenge your knowledge with Timeline Canada. From the discovery of Canada to the last concert of The Tragically Hip with their lead singer Gord Downie, to win the game, be the first to correctly ...
Timeline: Classic is a card game played using 55 cards. While other versions of Timeline are focused on certain elements (events, inventions, discoveries, etc.), Timeline Classic is a highly engagi...
TIMELINE - EVENTS Timeline: Events is a card game played using 55 cards. Each card depicts a historical event on both sides, with the year in which that event occurred on only one side. Players tak...
Timeline: Inventions is a card game played using 55 cards. Each card depicts an invention on both sides, with the year in which that invention was created on only one side. Players take turns placi...
Turing Machine is a fascinating and competitive deduction game. It offers a unique experience of questioning a proto-computer that works without electricity or any sort of technology, paving the wa...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '