Trancers are traditionally short-lived individuals, as the powerful alchemical concoctions that grant them their psychokinetic powers tend to destroy their bodies rapidly and without remorse. This ...
Following Ashlynn’s efforts in leading the liberation of Llael, the nation’s newly coroneted queen proclaimed her “The Queen’s Blade,” bestowing upon her the highest military authority in the land....
This is a new mercenary character solo inspired by the characters from the Skull Island eXpeditions novel Black Dogs.
A skilled 'Jack Marshal, mechanik and fighter, Colbie Sterling can fill a numbe...
These soldiers combine alchemical talents with traditional combat training to support more conventional military units. Carrying a variety of specialized alchemical grenades, they can effectively a...
The Crucible Guard contains many brilliant scientists and alchemists, all segregated into various research orders or combat cells based on their areas of expertise. Combat alchemists, for example, ...
The backbone of the Crucible Guard armed forces, these units serve as security and rescue workers for the Order of the Golden Crucible when not needed on the battlefield. Equipped with alchemically...
As the war between the infernals and the Archon-backed mortals of the Iron Kingdoms wages on, a new and strange entity has made its presence known: massive, hooded creatures born aloft on wings of...
Gubbin grew jealous watching his sister, Flubbin, fly above the ruins in her tiny air balloon, mocking him as she dropped bombs on their enemies. Gubbin wanted to fly, too, so he did the only reaso...
Doctor Alejandro Mosby is an alchemist obsessed with his work, foregoing all comforts in his latest efforts to unlock new discoveries. Mosby, who supports the Guard as head of its surgical division...
Dragon’s Breath Rocket artillery are devastating long-range rockets used in the place of traditional artillery like mortars and cannons. Containing a payload of explosive charges and debilitating a...
An arcanist, scholar, and experienced sellsword, Eilish Garrity of the Black River Irregulars mercenary company now walks a dangerous road to power. Those who confront him in battle discover that h...
Alchemy can be a messy art, a fact known better by the Golden Crucible than many other scientists of the Iron Kingdoms. One does not simply turn lead into gold without a few accidents along the way...
A Cygnaran-born mercenary warcaster, Marshal General Baldwin Gearhart has made a career of fighting and has enjoyed every moment along the way. He is never happier than when facing long odds and ov...
Gorman was a student of alchemy held in very high regard by the Golden Crucible until he decided to defy his superiors and get involved in the fight to save Riversmet. In battle he rediscovered him...
A mad Iosan prophet, the Hermit of Henge Hold is beset by visions of possible futures, many of them laced with horror and imminent destruction. The truth he perceives is invaluable to every denizen...
Hand-picked and trained from numerous Rhulic riflemen, the High Shield Gun Corps are a war battalion from the dwarven fortress of Hammerfall. Like arrow slits in a citadel battlement, the Gun Corps...
The Resolutes are the heavy infantry of the Order of Illumination. Armed with holy blades and blessed Execrator Cannons, the Resolutes are trained to cleave through unholy spirits and the most male...
The Church of Morrow’s Order of Illumination investigates occult threats and, when force of arms is required, dispatches specialist strike teams to eliminate them and limit harm to the general popu...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '