Enter the Dark Ages of Greece, ruled by mighty Gods wielding advanced technology. Control asymmetric heroes and choose your path to victory, either by strategic control or adventure style monster h...
The Dark Ages expansion consists of multiple expansions - Poseidon, Atlantis, Hades, Hephaestus, Heroes & Monsters, and Chiron.
Atlantis is designed for 5-player games and cannot be played with...
Waterdeep, the City of Splendors—the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In this game, the players are powerful lords vyin...
Lords of Waterdeep Expansion
Rodney Thompson, Peter Lee, Chris Dupuis
Two New Expansions for the Lords of Waterdeep Board Game
Scoundrels of Skullport adds two new expansions to the Lords of Wa...
Number of Players: 2-4Playing Time: 30-60 MinutesRecommended Ages: 10+
The research teams are outfitted and ready to embark on their adventures to find five forgotten cities. Who will lead the ...
Number of Players: 2Playing Time: 30 MinutesRecommended Ages: 10+
Who will discover the ancient civilizations?
Two explorers embark on research journeys to remote corners of the world: the Himalaya...
Number of Players: 2-5
Playing Time: 30 MinutesRecommended Ages: 8+Begin your expedition on one of six colored paths by rolling the smallest possible numbers on the dice. Each turn, decide whether...
Number of Players: 2-6Playing Time: 45 MinutesRecommended Ages: 13+
R’lyeh is a terrible and ancient city, risen from the depths of the Pacific by a great curse. There, Cthulhu lies both dead and d...
Number of Players: 1-4
Playing Time: 60–120 MinRecommended Ages: 12+
On an uninhabited island in uncharted seas, explorers have found traces of a great civilization. Now you will lead an expedition...
Return to the mysterious island of Arnak in Lost Ruins of Arnak: Expedition Leaders!Give your expedition an edge by choosing one of six unique leaders, each equipped with different abilities, skill...
Embark on more adventures in Middle-earth! Shadowed Paths adds new heroes, including iconic characters like Gandalf and Arwen, to your games of The Lord of the Rings: Journeys in Middle-earth as we...
All of the eligible young men (and many of the not-so-young) seek to woo the princess of Tempest. Unfortunately, she has locked herself in the palace, and you must rely on others to take your roman...
Number of Players: 2-6
Playing Time: 20 Minutes
Recommended Ages: 10+
Win the Princess’ Heart!
Find the perfect ally to secretly carry your letter to Princess Isadora and win her heart in this ...
A competitive party game that helps you connect with the other players and learn how they would approach life in Schitt's Creek.
Start at the Rosebud Motel sign and be the first player to get to th...
Number of Players: 2-6
Playing Time: 10-20 Minutes
Recommended Ages: 8+
A flower matching, lei making game with simple turns but tricky decisions.
Using flowers, leaves, nuts, and other items, you...
Number of Players: 2-4Playing Time: 30-45 MinutesRecommended Ages: 8+
Welcome to the city of Machi Koro. You’ve just been elected Mayor. Congrats! Unfortunately the citizens have some pretty big de...
Number of Players: 2-5Playing Time: 30 MinutesRecommended Ages: 10+Machi Koro 5th Anniversary Expansions continues the celebration of the evergreen title’s fifth birthday! This expansion contains n...
Number of Players: 2-5
Playing Time: 45 Minutes
Recommended Ages: 10+
Your favorite lovably quirky city is back at it again! Welcome to Machi Koro 2, where new adventures await, but the bakeries a...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '