40K C2A: Tim’s Blog Entry 1 – List Building

The Particular JudgeAs part of the Warhammer 40K Call to Arms that just started at Black Knight Games, Mykk, Jay, and I all agreed to start up new armies, some of us coming back to 40K after a long time.  In my case, I was a Magic: the Gathering player before I was ever a minis gamer, so the first place I wanted to start was with list building.

For anyone who knows me as a Warmachine player, you’ll know I enjoy a list that has the potential to be fielded at a tournament.  40K has some amazing narratives, but I wanted to first find an army I was excited about the storyline for that could also hold its own against a field of strong players.  I did a little bit of research and, because I’m not a spectacularly experience 40K list builder, I looked at a couple of formations that give powerful advantages and guide list building.Adeptus Mechanicus War Convocation

I settled on the Adeptus Mechanicus War Convocation (pictured right) from White Dwarf 69.  The list has some powerful advantages, like free wargear, plasma weapons not getting hot, and Cult Mechanicus prayers to the machine god working on all of my models.  The formation also forces me to take a fairly restrictive set of things, which makes building my 1500 points pretty easy.  So let’s go over what I’m taking!

01630cd5b26c0cfe25c1c105bff81472ce6ad342baStarting with my warlord, I’ve included a Tech-Priest Dominus as my HQ from the Cult Mechanicus codex.  This ambiguously gendered transhumanist has a Power Axe and a walking stick which, while seemingly contradictory, is also pretty badass.  I gave her an Eradication Raygun and a Phosphor Serpenta as ranged weapons, and a Stasis Field as a defensive option.  From the Relics of Mars list, she took The Scryerskull Perspicatus, allowing her to scry inside enemy vehicles and let my army damage them more easily.

One of the perks of my formation is rerolling the warlord trait, so I’m hoping to always have something cool for each battle.

01cb6031fb2250e3f964bbc15f74528210ab6f850cCult Mechanicus troops are extremely well armed, and my two squads of three Kataphron Destroyers are no exception.  Equipped with cognis flamers, these guys have a serious wall of death if you charge them.  I also gave them Grav-cannons to take out well armored troops like terminators.  Access to these kind of heavy guns comes at a cost, of course, as these guys only have a 4+ armour save.  Here’s hoping that these rolling tread-centaurs make it to my enemies in time to bring this firepower to bear.  I wonder if tread-centaurs is ever going to catch on?


012087f93a37d98f57e040c8a59b1afa3bbfdb176dFrom the Skitarii side of my army, the Ironstrider Ballistarus is a rapidly re-deployable gun platform.  A twin linked cognis lascannon can even hit Flyers with a re-rolled 5 or 6, so the one shot it has can be aimed at any reasonable target of opportunity.  Obviously, I’d rather be using this guy to wreck tanks or enemy artillery from a safe distance.  If you look closely at the model you can see one of the guys operating it actually has his legs chopped off and is piloting the walker by literally walking.  Gross.


01f2586b1145ef02970332785d2d4e74a6cfb1bff7My real answer to enemy fliers comes in the Onager Dunecrawler outfitted with an Icarus Array.  This walking tank shoots flying enemy models at regular ballistics skill, and even has an interceptor gun that can shoot a flier coming in from reserves.  While not spectacularly great at any other job, I figured it was important to have something in my army that can deal with all the airships out there.


017a85cebd6ed4634117113e3b95514ec4816bf867I haven’t, at the time of writing this, quite finished assembling my Sicarians.  Pictured here you have the officers for each unit, with the armless, headless, torsos of the remaining models.  Sicarians are interesting, and I haven’t figured out exactly how to play them yet.  The Ruststalkers are clearly powerful close combat troops and have the ability to move quickly from covered areas while perhaps capturing objectives on my opponent’s side of the table?  01ff3f7e551512727b8aa8728caec9cd7484bbf723The Infiltrators have guns, as well as decent combat abilities.  Unsurprisingly, they may also infiltrate, allowing me to keep them in reserves.  I’m not sure when I would want to do that, so I’ll have to try out some different things with them and see how the games go.


01bd9d46c8eab1ccf6941cf26c72199d8e9f0375abNot all Skitarii soldiers are robot grasshoppers, of course.  Some of the faithful martians are just normal folks equipped with the best technology in the galaxy and respirators to protect them from the harsh radiation of their own equipment.  The Skitari Vanguard are another middle of the board unit, with a couple of Plasma Caliver weapons in the squad, they’re able to dish out heavy weaponry from 18″ away.  I’ll probably use their scout move to position these folks near some cover or at a reasonable vantage point.


01bdafa7e8ceab02ba6db49f775fe72413b152e5ecBy contrast, Skitarii Rangers have some really long range rifles.  These hooded snipers shoot comfortably at 30″ and even 60″ with their weapon attachments, these guys are going to hang out at the back of my board picking off targets of opportunity.  A gun for all occasions might as well be the motto of the Adeptus Mechanicus.  I’m pretty sure the first time these guys die unceremoniously


01fa82e4fc9318ebdc1f62fec52c1019ff1e398013Last but not least, what’s an army without some kind of fantastic centrepiece?  When the Imperium first discovered the Knight worlds, cut off from other parts of the galaxy for generations, the Imperial Knights were in dramatic need of repair.  So several families pledged the service of their knights in exchange for the technological assistance of the Adeptus Mechanicus.  These huge gun platforms serve alongside the Skitarii forces wading into battle armed to the teeth.  I got some assistance from Jay, who’s a talented sculptor, to put a Skitarii Ranger style hood on my Imperial Knight Crusader, as none of the Mechanicus head options suited my aesthetic.  The crusader has a number of gun options, but I went with the Rapid-fire Battle Cannon, to drop a couple of huge templates from backfield, an Avenger Gatling-Gun for a quantity over quality approach to shooting, and another meltagun.   The kit also allows for a carapace mounted gun, so I took a Stormspear Rocket Launcher.  It seemed like a good choice, given my Onager Dunecrawler is already my dedicated anti-flier piece.


Putting it all together, the army really looks great, even without having started painting it.  I’m planning on priming in silver to cover all my extensive recessed metals, and then using red as my primary colour (typical of the Martian style).  I’ll post some updates once I have some colours on these guys, or have played a few games.

In the meantime, sign up for the Call to Arms and show us what you’ve been working on!  It’s only $30 to register, which gets you free entry to all of the events that are a part of the Call to Arms, an awesome party for everyone, and a custom set of objective prizes for anyone who finishes by February.  On top of that, if you spend $150 on stuff specifically for your new army, BKG will waive the $30 and give you entry for free.  Make sure once you do sign up that you join the BKG Call to Arms Facebook group to show off what you’re working on and stay motivated.01253f9fef976229cdf15cce08febfda48848ffed7

Oh, and one other thing.  Jay, Mike and I entered into a bit of a side bet.  Anyone who doesn’t finish his army has to buy dinner for anyone who does finish.  Mike’s a motivated guy and knows how to paint an army fast, but I’m not so certain about Jay.  Any recommendations as to where Mike and I should have him take us?

40K: Call to Arms Events

40K Call to Arms

For our article on the Call to Arms army building league click HERE.

Call to Arms will include several different event types.  These events (apart from the Call to Arms Party) will be open to non-Call to Arms participants as well, however Call to Arms participants will get in for Free.

Saturdays: Painting with Jay at 12:00pm

Almost every Saturday we will be running our usual Paint with Jay event.  Paint with Jay is a time for anyone to come and hang out and paint or assemble with a group of people, getting tips and talking, and having a fun time with the hobby side of the game.  During the Call to Arms span Jay will always be working on his force, and we will run some specific Call to Arms themed seminars as well.  Free to all.

Tuesdays: 40K Game Night at 6pm

Every Tuesday evening is Warhammer 40,000 game night.  During Call to Arms we will be upping our game on Tuesdays.  Some Tuesdays we will have a fun scenario available for players to use during pick-up games, but every couple game nights we will be hosting a special event night with a more organized feel to it:

Nov 17 – Build n’ Battle Tank Fight
Bring one unassembled vehicle or monstrous creature, build it, and fight!  $5 Entry, Free for C2A Participants

Dec 1 – Battle of Skull Chasm Megabattle
Bring 1 Painted HQ Unit to fight in a Battle Royal.  $5 Entry, Free for C2A Participants

Dec 15 – 300pt Killteam Tournament
Bring a 300pt Fully Painted Kill Team, 3 Rounds.  $5 Entry, Free for C2A Participants

Dec 29 – Infiltration of Space Hulk 0051444
Bring a painted 5 model squad for a tile-based scenario event.  $5 Entry, Free for C2A Participants

Jan 12 – 500pt Tournament
Bring 500pts, fully painted.  3 Rounds, 50mins each.  $5 Entry, Free for C2A Participants

Jan 26 – Grudge Match
Bring everything you have painted for the C2A (or up to 1000pts if you aren’t in it) and we will pair you against someone for a series of battles.  $5 Entry, Free for C2A Participants

Feb 9 – Death Race
Bring one painted Vehicle, or Fast Attack Choice and speed to victory!  $5 Entry, Free for C2A Participants

Sunday, November 29: Bitz Swap

Bring all your leftover bitz, sprues, and minis from your collection and trade with each other!  A small goody bag of bitz will be supplied for those that participate to ensure everyone has something to trade.  $5 Entry, Free for C2A Participants.

Sunday, January 31st: Unfair Tournament

Bring all of the models you have painted for the Call to Arms (or if you aren’t in the Call to Arms up to 1000pts Battleforged fully painted) for a tournament day.  3 Rounds.  $10 Entry, Free for C2A Participants.

Painting Contests:

There will be two painting contests throughout this event. Be sure to submit your miniature for judging by 12pm on the Saturday of the event for judging.  The top three entrants will win a prize.  $5 Entry for each event, Free for C2A Participants.

Saturday, November 28: Single Model
Submit any small-scale miniature (20mm-30mm Base, or Cavalry/Bike base)

Saturday, February 6: Big Model
Submit any large-scale miniature (Vehicles & Monstrous Creatures)

Victory Celebration:

For the deadline we will be hosting a party for all Call to Arms participants.  The event will begin when the store closes on Sunday, February 21st, 7pm.  Call to Arms participants will enjoy after-hours gaming, pizza, snacks and drinks!  At the party we will unveil the super-secret Warhammer 40,000 league that will begin the following week, and give Call to Arms participants the chance to take up their starting positions on the map early.  We will also have rewards for those that completed their armies in time!

Super Secret 40K League:

Immediately following the completion of the Call to Arms we will begin an epic map-based Warhammer 40,000 league.  But shhhh…it’s a secret.  Entry Fee TBD, C2A participants will get in Free.

 TL;DR – 40K…so much 40K!

Warhammer 40,000 Call to Arms

40K Call to Arms

It has been some time since our last Call to Arms event at Black Knight Games, but we are bringing it back bigger and better than ever!  We are proud to announce Call to Arms: Warhammer 40,000 – the best way to build your army!

What is Call to Arms?:

Call to Arms is a multi-event army building league.  In Call to Arms participants sign up to get their army from zero to finished within a certain time-frame.  Throughout the Call to Arms we will have hobby and gaming events to help create a sense of community among all the participants.  By the end we have a great group of players, who all have a similar sized painted army, and who have been playing games and building their armies together.  It is a truly unifying and exciting gaming experience and yields a strong gaming community afterwards.

BK WH40KHow do I join?

Participants can either pay a $30.00 entry fee to join the Call to Arms, or they can get in free by making a $150.00+ purchase towards the building of their army (this purchase can be for anything needed to get your army going, be it miniatures, paints, rule books, hobby tools etc.).

What do I get for joining?

In addition to getting a great experience participants of the Call to Arms will get free entry to all Call to Arms labeled events, as well as the league that will begin once Call to Arms ends.  They will get an invitation to the Call to Arms Party, which will be exclusive for Call to Arms participants and will have pizza, drinks, gaming, and will be after the store closes for the day.  Participants will get first crack at spots on the league map when our 40K league begins.

There will be achievement prizes for a few special accomplishments for some of those that achieve their deadline goal: First Completed Force, Most Completed Models, Best Painted, Best Concept

Additionally any participant that completely finishes their force by the deadline will earn as reward a Set of custom sculpted Call to Arms objective markers!

What is the goal?

Participants aim to complete a fresh 1500 point Warhammer 40,000 army from unpainted to finished by the deadline of Sunday, February 21st.  Participants can use any miniatures that they own that are not yet painted.  Miniatures can be pre-assembled and primed.  If participants wish to use miniatures they already own they can either bring them by to show the staff they aren’t yet painted, or send us a picture of them.

The biggest goal of the Call to Arms is to have a great community of 40K player grow throughout it.  Most of the staff will be getting involved, we will be posting blogs about the events and the forces in progress.  We have created a Facebook group for all of our participants to showcase their projects, and make plans to play games or paint.  Basically if you’ve ever wanted to see what would happen if Black Knight Games went all-out on a game – this is it.  So don’t miss out.  Gather your forces, and plan out some painting time, and let’s all build our armies together!

Announcing Warhammer 40,000 Call to Arms!

40K Call to Arms

After a long deliberation, and sorting through dozens of survey responses Black Knight Games is proud to announce our first Call to Arms event in almost two years: Warhammer 40,000!  Call to Arms is an army-building league where many participants join in and build a new (or expand on an old) army from scratch!

This Call to Arms will feature all three of Tim, Mykk, and Jay, and is open to anyone looking to start, get back in to, expand upon, or in any other ways build an army for Warhammer 40,000.  The league will include incentives for those that finish, plenty of gaming and hobby support events, a party at the end, and will lead in to a map-based league at the finish.  If you’ve ever wondered what it would look like for Black Knight Games to go all-out on a game for a few months you are about to find out!  More information will come shortly, but we can announce that the event will begin on November 14th – which just so happens to be the release date of all the new Horus Heresy stuff (coincidence?…).


We had tons of interest in the Call to Arms survey, and while we decided to begin with Warhammer 40,000 we got to see just how many people were interested in Warmachine & Hordes, as well as Age of Sigmar – and it was a ton of people.  So we have some great news for the members of those communities as well!


We are happy to announce that we will be beginning a Challenge Board league very shortly at Black Knight Games.  A challenge board is a player ranking where participants have a personalized tag on the board, and they work their way to the top by challenging and defeating their rivals.  If you can last at the top of the board for long enough you will earn a prize!  The Challenge Board League will be a great way for Warmachine & Hordes players to add a little something to their games on game nights, and at other times as well!

We are also very happy to announce that Warmachine & Hordes will be our next Call to Arms event, and we are already beginning plans for it.  So lock in April 17th on your calendar and prepare to build your army!  Jay has already made a big bet with Tim to ensure he’s got plenty of motivation to finish (beyond just beating Tim).

Warhammer AoS

Age of Sigmar is still a relatively new game at Black Knight Games, and we intend to support it well!  We have now added an Age of Sigmar game night to the calendar; beginning this month Age of Sigmar players can gather at 6pm every Thursday!  We have also scheduled our next Battle of the Scrolls event for Sunday, November 29th – so gather ye scrolls and do your best to defeat Jay and earn eternal glory…and some cool prizes too!

Dropzone Commander Call to Arms

DZC Call to Arms 2014

With the new Resistance faction coming out, and the new plastic starters for the other four factions there has never been a better time to start Dropzone Commander.  To help out all the new players we will be running a Call to Arms event for Dropzone Commander beginning November 1st!

Registration: You can register and begin working on the army right away, officially we begin on Saturday, November 1st.

Goal: The goal of each participant is to complete a fresh fully painted 1000pt Dropzone Commander army by the deadline of 12pm, Sunday, December 14th.

Entry Fee: $100.00

You Get: $100.00 credit to put towards building your army, which can include Dropzone Commander product, as well as other hobby supplies you may need like glue, paints, and rulebooks.

Victory Pool: In addition to the credit towards the army Black Knight Games will add $20.00 towards a Victory Pool for each and every participant!  On the deadline anyone that has completed the goal gets to split the Victory Pool evenly!  Yes, we actually pay you to finish your army!

Weekly Gaming: Throughout the Call to Arms event there will be a weekly gaming night with special scenarios to get everyone playing Dropzone Commander together.  You will get the chance to see others’ armies taking shape while you work on yours, and by the end of Call to Arms there will be a great new DZC gaming community at Black Knight Games!

Build On an Existing Force: You are allowed to use miniatures you already own to flush out your Call to Arms army, as long as they are not yet painted.  To use existing miniatures you must either show them to a staff member or the Standard Bearer (Steve) in person or by emailing a picture so that we can see that they aren’t done yet.

The Resistance has surfaced, it is time to pick a side.  Heed this Call to Arms today!

Infinity: Call to Arms & ITS League

INF - Call to Arms 2013

Greetings everyone! Justin here, letting everyone know about the next Call to Arms event coming up in early August! The INFINITY CALL TO ARMS

What is the Call to Arms?
The Call to Arms is an event that is held at Black Knight Games, where people build, paint and participate in events within a specific time frame! Players are given 8 weeks to collect and paint a 300 point Infinity army!

How do I join?
Entrance is $70. Immediately after registering, you get $70 in store credit to spend on Infinity models or hobby supplies you may need for the challenge! For each person that joins, Black Knight Games will add $15 in store credit to the prize pool.

How do I win?
Show me a legal, fully painted and based 300 point list and attend two events. Once those are completed you will be given your share of the prize pool when the event finishes!

Is there more?
You are also automatically entered in to an ITS escalation league that’s for Call to Arms participants only! So on top of winning some credit for painting your army, you can also win some cool prizes by coming out on top of the league!

Can I use minis I already own?
Yes! You just need to show me that the models were not painted before the Call to Arms. Primed models are allowed.

The event will kick off August 12th, and Ends September 30th!

Call to Arms: Warhammer 2014

WFB Call to Arms

Warhammer is enjoying a bit of a resurgence at Black Knight Games, and with the forthcoming Call to Arms for Warhammer there has never been a better time to join in!  Dust of some old minis, paint up some new ones, or pick up the game for the first and heed our Call to Arms!

Chaos WarriorWhat is a Call to Arms?

Call to Arms is our Army Building league format.    In a Call to Arms participants sign up, get an amount of store credit towards building their army, join in on some of the weekly events, and attempt to complete their new fully painted army by the deadline!  Its an amazing way to motivate yourself and to meet other players that are at the same stage of army-building as you.

Entry Fee: $150.00

You Get: $150.00 in store credit towards the army.  This credit can be used on anything that helps you get your army off the ground including miniatures, paints, glues and other hobby materials, or rule books.

NagashVictory Pool: In addition to the credit towards building your army Black Knight Games will put $30 into a Victory Pool to be split by those that complete their army in time!  That’s right just for signing up we will throw an incentive at the end of the road to keep you motivated – after all, you don’t want the others to get YOUR prize do you!?!?  In addition to completing the army by the deadline all participants are required to attend at least two of the eight Call to Arms events (although you are encouraged to attend more if able!).

Deadline: Participants that complete their legal 1500pt Warhammer army by Sunday, July 20th, 1:00pm will earn an even split of the Victory Pool.

The Army: Armies must begin the Call to Arms unpainted.  Any unpainted miniatures are eligible to be used, including those that you own, however if you plan on using any miniatures you already own you must prove they are unpainted by showing them to the staff, or sending us a picture.  The army must be a legal 1500pt force.

Call to Arms Events:  Every week we will have a Call to Arms event.  These events will be open to all participants, and often to other players as well.  There will be a nice variety of events including hobby, gaming and contests, some of which will have prizes!  These events are a great way to keep your focus, and to get to know other Warhammer gamers!



Event 1: Armies Assemble – Saturday, May 24th, 12:00pm
Join us for a day of hanging out and assembling and/or painting.  Get a jump start on your army, share tips, and see who else is in the Call to Arms with you!



Call to Arms: Flames of War & Bolt Action


Unique to this Call to Arms event, The Flames of War game system is being joined by Bolt Action from Warlord Games. You have two game systems to choose from!  Yes, that’s right! Introducing BOLT  ACTION!  Bolt Action (BA) is not Flames of War (FOW) on a larger scale. The game mechanics are vastly different and the rules govern battlefield actions not covered in FOW like; opportunity fire, cumulative pin markers and friendly fire.  This is an opportunity to start an army for either game system or expand the one that you already have. 

Begins: Monday, March 17th, 2014

Deadline: Sun, May 4th, 2014

Entry Fee: $100.00

You Get: $110.00 worth of miniatures for either of the armies. Just by signing up you get a deal!

Victory Conditions:  It is the goal of all participants to complete a 900 point Flames of War army or a 900 point Bolt Action army. If you finish painting your army choice by the deadline and attend a minimum of two Call to Arms Events you’ll get a percentage of the Victory Pool.  There will be five weekly Call to Arms events.

Victory Pool:  Black Knight Games will put $10 per participant into a Victory Pool.  This pool will be split evenly among the participants that complete the victory conditions by the deadline.

Armies:  If you are starting a new Army it’s composition must have the compulsory units, plus attachments if desired. If you are expanding an existing army any units will do. The miniatures used for the Call to Arms must be unpainted at the start.

Call to Arms Events: Fred, the FOW Standard Bearer, will run the Call to Arms events. These events will focus on army assembly, painting, rules discussions, terrain and game play. Each participant must attend at least two Call to Arms events before the deadline to satisfy the victory conditions, including the finale.  Call to Arms events give you a great opportunity to meet, play, and paint with other gamers at BKG.  Together we will motivate each other to get these armies done! See below for details.

Knight of the Realm: In addition to all of the benefits of the Call to Arms those players who have joined the Knights of the Realm for FOW will earn points toward their season standing. Points Available (Max 20). Join the Call to Arms league: 5pts. Complete your Victory Conditions: 10pts. Attend an Event: 2pts.


BK WWIIEvent 1: Build & Paint

When: Monday, March 17th, 7:00pm

Open to: All, not just participants of Call to Arms

Details: Join Fred in a painting and assembling get-together. Participants can share their painting techniques with one another.


Event 2: Bolt Action, Questions and Answers & Build and Paint 2

When:  Tuesday, March 25th, 7:00pm

Open to: All, not just participants of Call to Arms

Details:  Introduction to the Bolt Action Rules. Come and look through the rule book and see samples of the 28mm troops. We will continue with our build and paint duties.


Event 3: Flames of War and/or Bolt Action Skirmish 

When: Thursday, April 3rd, 7:00pm

Open to: All, not just participants of Call to Arms

Details:  Fred will tutor participants on battlefield play of both FOW and BA.

Event 4: Modelling structures and terrain. Designing, building and painting 

When: Thursday, April 17th. 7:00pm

Open to: All, not just participants of Call to Arms

Details: Fred will provide tips on selecting terrain projects, materials needed and techniques for building and painting structures and terrain

Event 5: Epilogue

When:  Sunday, April 27th, 11:00am

Open to:  All, not just participants of Call to Arms

Details:  This is an opportunity to put the finishing touches on your army or terrain, continue rules discussions or perhaps play a game of FOW or BA.

Finale: Victory Conditions and prizes 

When:  Sunday, May  4th, 11:00am

Open to:  Participants of Call to Arms

Details:  Bring in your fully painted army to show off, and collect your share of the victory pool!  Then, use your newly painted troops to vanquish your opponent in a game of FOW or BA!

February Events

Welcome to February!  This month is exciting because we have now extended our Sunday hours from 12pm-5pm, and we are now open 11:00am – 7:00pm every Sunday!  This allows us to run major events on both Saturdays and Sunday!  This month in addition to the recent Magic Pre-Releases we’ve got all kinds of great events.  We are beginning game nights for painters and X-Wing enthusiasts. And, of course, many tournaments including those for Magic, Infinity, Warhammer (40K and Fantasy), and High Command.  Looking for a longer gaming experience?  We’ve got league play for Warhammer, Warmachine, Flames of War, Blood Bowl, Dungeons & Dragons, and we have a Warhammer 40K Call to Arms in the works that you can still register for.  Basically we’ve got your gaming fix covered this month!

Happy Gaming!

Special Events in February

Demo Day 2013 sm Battletech Demos & Battles
Sunday, February 9th, 10am
We’ve got two special scenarios of Battletech ready for beginners and veterans alike.  So grab a mech or borrow one, and arm them!
Demo Day 2013 sm X-Wing Game Nights Begin!
Tuesday Evening Game Nights at 6pm
We are starting X-Wing game nights every Tuesday!  So bring in your rebel scum, or Imperial baddies and fight among the stars!
Painting Night Begins
Friday Evenings at 6pm
Beginning on February 7th we will begin holding Painting Nights every Friday!  Join a group of gamers and bring some minis to paint!  It’s always more fun painting in a group!

Tournaments in February

Sat, Feb 15 Steamroller 2014 50pts $20.00/*$16.00 4 Rounds, 2014 Steamroller Rules, Price includes Pizza & Drinks, 2nd List Optional, *Stronghold Members 11am – 7pm
High Command Tournament
Warmachine & Hordes High Command Game
Entry Fee: $6/$5 for Stronghold Members
Sunday, February 23rd, 12:00pm – 6:00pm
Prizes include special promo Warcaster Cards that are only available at Kingmaker Tournaments!

Sat, Feb 22 Valentine’s Day Massacre 2000pts $20.00/*$16.00 3 Rounds, Price includes Pizza & Drinks, *Stronghold Members 11am – 7pm

Sat, Feb 8 Doubles Tournament 1500pts / Player $20.00/*$16.00 3 Rounds, Teams of Two, Price includes Pizza & Drinks,*Stronghold Members 11am – 7pm

Sun, Feb 16 ITS Tournament 400pts Standard $10.00/*$8.00 3 Rounds,*Stronghold MembersRound 1: Frontline
Round 2: Annihilation (Top-Tier)
Round 3: Antennae Field
12pm – 7pm

Commander Tournament
Commander/EDH Tournament
Entry Fee: $6/$5 for Stronghold Members
Monday, February 10th, 5:30pm – 9:00pm
DCI Sanctioned, Commander Format, 1 on 1 games
Sat, Mar 1 Born of the Gods Game Day Standard $6.00/*$5.00 DCI Sanctioned, All participants get a BKG ‘Hero Reward’ card which can be used towards several great prizes, as well as a special edition Game Day card, Top 8 Get a full-art limited edition Game Day card,*Stronghold Members 12:00 – 5:00pm

Wed, Feb 5 Modern Game Night Modern $6.00/*$5.00 DCI Sanctioned, *Stronghold Members 5:30 – 9pm
Wed, Feb 12 Modern Game Night Modern $6.00/*$5.00 DCI Sanctioned, *Stronghold Members 5:30 – 9pm
Wed, Feb 19 Modern Game Night Modern $6.00/*$5.00 DCI Sanctioned, *Stronghold Members 5:30 – 9pm
Wed, Feb 26 Modern Game Night Modern $6.00/*$5.00 DCI Sanctioned, *Stronghold Members 5:30 – 9pm
Wed, Mar 5 Modern Game Night Modern $6.00/*$5.00 DCI Sanctioned, *Stronghold Members 5:30 – 9pm

Fri, Feb 7 Friday Night Magic Booster Draft $15.00/*$12.00 DCI Sanctioned FNM, Price includes 3 Booster Packs, *Stronghold Members 5:30 – 9pm
Fri, Feb 14 Friday Night Magic Standard $6.00/*$5.00 DCI Sanctioned FNM, *Stronghold Members 5:30 – 9pm
Fri, Feb 21 Friday Night Magic Booster Draft $15.00/*$12.00 DCI Sanctioned FNM, Price includes 3 Booster Packs, *Stronghold Members 5:30 – 9pm
Fri, Feb 28 Friday Night Magic Standard $6.00/*$5.00 DCI Sanctioned FNM, *Stronghold Members 5:30 – 9pm

Sat, Feb 22 The Dragon Major 50pts $20.00 Major Store Wars Event, Event held at The Dragon in Guelph. 10:30am

Leagues & Campaigns in February

Warhammer 40K Call to Arms
Call to Arms Army Building League
Deadline: March 16th
Call to Arms is the best way to start an army!  Get a deal, and compete with others to complete your army be the deadline!
Feb 8th Event: 7pm – Small Skirmishes
Feb 16th Event: 12pm – Hero Battle Royal
Feb 23rd Event: 12pm – Elite Painter Contest
Triumph, Treachery & Tomb Kings
Warhammer League
Wednesday Evenings, 6pm
A new Warhammer league begins on February 5th!  Grab your troops and form your plans as you battle for glory!
The Hinge of Fate
Flames of War League
January 6th – February 17
Escalation League, Each league is 2 weeks long.
Week 1: Mid-War, 1100pts
Week 2: Mid-Late War, 1250pts
Week 3: Mid-Late War, 1500pts
BKBBL Season 4
Blood Bowl League
Scheduled Play
Registration is now closed, but fear not for our Exhibition Play has begun once more!  Ask staff for details.
Legacy of the Crystal Shard
Dungeons & Dragons Encounters
Wednesday Evenings, 6:00pm
Baldur’s Gate is finished, so prepare yourself for the next adventure: Legacy of the Crystal Shard!
Knights of the Realm: Flames of War
Knights of the Realm Season
Ends May 19th
Knights of the Realm is a season of gaming linking tournaments, leagues, and events over the course of several months.  Players earn pts for events, and in the end the top players play off in a championship round!
Journeyman League
Warmachine & Hordes League
Thursdays, Beginning Jan 12th
Escalation League
Feb 6-12: 25pts (same caster)
Feb 13-19: 35pts (same caster)
Feb 20-26: 35pts (any caster)
Feb 27 Finale: 50pts (any caster)


Call to Arms: Warhammer 40,000

40K Call to Arms 2014

sm BK WH40KWhen: Today, Monday, January 20th

Deadline: Sunday, March 16th, 12:00pm, where there will be a finale day of gaming.

Entry Fee: $150.00

You Get: $170.00 worth of miniatures for the army.  You can put this credit towards anything that helps you get the army finished, including paint, tools, flock, etc.  Just by signing up you get a deal!

Victory Conditions:  It is the goal of all participants to complete a 1000 point Warhammer 40,000 army  from scratch, and get comfortable playing it for league or tournaments.  If you finish painting your army by the deadline and attend a minimum of two Call to Arms Events you’ll get a percentage of the Victory Pool.  There will be about one Call to Arms event each week.

Victory Pool:  Black Knight Games will put $10 per participant in to a Victory Pool.  This pool will be split evenly among the participants that complete the victory conditions by the deadline.

Crews:  Crews must be a legal 1000pt Warhammer 40,000 force.  The miniatures used for the army may be new (either from your entry fee start-up, or bought separately) or they may be miniatures you already have.  If you wish to use miniatures you already owned before the Call to Arms began you must show the BKG staff that they are not yet painted (either in person or send us a picture).

Call to Arms Events:  Each week Matt P, the Standard Bearer, will run Call to Arms events (on a mixture of days).  The primary focus of these events will be putting armies together and getting more familiar with the game, but we’ll also be doing some gaming events and painting events as well.  Each participant must attend at least two Call to Arms events before the deadline to satisfy the victory conditions, including the finale.  Call to Arms events give you a great opportunity to meet, play, and paint with other gamers at BKG.  Together we will motivate each other to get these armies done!

Linear Obstacle

Illustration07CLEANEvent 1: Build & Paint

When: Sunday, January 26th, 12:00pm

Open to: All, not just participants of Call to Arms

Details: Join Matt in a painting and assembling get-together.  Participants and others not in the Call to Arms are welcomed to a sit down to build and paint their armies, and friendly taunt other players. Also a good chance for new players to sit down and build with game vets to learn how to better use the force they have chosen and paint techniques

Event 2: Open Fire!

When:  Saturday, February 8th, 7:00pm (after the Warhammer Tournament)

Open to:  Participants of Call to Arms

Details:  Small skirmishes of 500 point battles tournament. Participants will take part if they chose to in a small tournament. Learn in this small skirmish battles to see how you fare against other players armies.  The top player will get a $10.00 BKG Credit!

i_want_you_by_maltgrqmaxEvent 3: Hero Battle Royal

When: Sunday, February 16th, 12:00pm

Open to:  Participants of Call to Arms

Details:  Hero Battle Royal. Participants will Battle one on one with their choice of independent character! The winner gets a $10.00 BKG Credit!

Event 4: Elite Painter

When: Sunday, February 23rd. 12:00pm

Open to:  Participants of Call to Arms

Details:  Join Matt for a painting contest.  Bring in any one unpainted unit, tank, or character, and paint it up!  At the end all participants will vote on their favorite paint job and the winner will get a $10.00 BKG Credit!

to_serve_and_protect_by_maltgrqmaxEvent 5: Double Blind Skirmish

When:  Sunday, March 2nd, 12:00pm

Open to:  All, not just participants of Call to Arms

Details:  Participants will be given a new partner for every round and they will battle another double 1000pts team.  Each player will account for the scores. For example: Only one player may take slay the warlord but all can claim line breaker!  The winner will get a $10.00 BKG Credit!

Event 6: Last Minute Scramble

When:  Thursday, March 13th, 5:30pm

Open to:  All, not just participants of Call to Arms

Details:  The Call to Arms ends in only three days!  Get the last of the army painted up along with others – or just taunt those that haven’t finished yet – the choice is yours!

Event 4: Finale & Showdown

When: Sunday, March 16th, 12:00pm

Open to:  Participants of Call to Arms

Details:  It’s all over but the crying!  Bring in your fully painted army and join in for the Final Showdown.  Gaze with pride as your freshly painted troops drive your enemies before you, and collect your share of the victory pool!  In addition the top player will win a $10.00 BKG Credit!