This Sunday, February 9th, join in as we run two Battletech games at BKG! Both veterans and new players are welcome, whether you have minis or not, you are welcome. Here are the details:
11:00am – 12:00pm: Grinder (Bootcamp to try out the basics)
12:00pm – 5:00pm: Scenario ‘High Value Target’ (see below)
Play as the 4th Davion Guard, Ryuken, or Wolf’s Dragoons in this Classic Battletech Scenario set in 3140.
In February of 3139, the Draconis Combine surged across the border into the Federated Suns. The mercenaries Wolf’s Dragoons, along with support from the elite Ryuken regiments, had been sent in to seize the Draconis Reach, a stretch of ten systems straddling the border between the Combine and the Suns. The Draconis Combine had tremendous initial success steamrolling through the under-defended worlds along the reach, and smashing the militias arrayed before them. Duke Corwin Sandoval ordered several AFFS line regiments into the area in order to buy time and allow the Federated Suns to arrange their defenses. The Fourth Davion Guards and the Tenth Avalon Hussars were the first to arrive, and pushed the Combine back on its heels, if only momentarily.
Glenmora, Draconis March, Federated Suns
June 10, 3140
During a large counterattack in the night, the Fourth Davion Guards managed to isolate a battalion command lance from the Ryuken and funnel them away from friendly lines. The Ryuken assault mechs have managed to fend off multiple skirmishes, and have been trying to break contact and make their way to safety ever since.
Play as the 4th Davion Guard as you try to destroy the Ryuken command lance and the high value target their officers represent… or play as the Ryuken and their Wolf’s Dragoons allies as you try to escape to friendly lines.
All materials will be provided for this game.
ALPHA STRIKE BATTLETECH
11:00am – 1:00pm: Grinder (Bootcamp to try out the basics)
1:00pm – 5:00pm: Scenario ‘Tukkayid- Spanac’ (see below)
|The Battle of Tukkayid is the largest single battle in the history of mankind. Take part in this scenario using Alpha Strike, a fast-playing version of Battletech developed for large battles, quick games, and the modern tabletop miniatures gamer.
The Clan Invasion began in August 3049, and the Clans had run roughshod through the Inner Sphere for two and a half years. Comstar has discovered that the true goal of the Clans is humanity’s birthplace, Terra itself. In order to prevent tremendous damage to Terra, ComStar will fight all of the Clans (25 galaxies) in a Trial of Possession for Terra. The ComGuard (50 regiments) has been mustered in defense of Tukkayid, an agricultural world that will be used in a proxy battle for Terra.
Spanac, Tukkayid, Free Rasalhague Republic
Ghost Bears Alpha Galaxy had been tasked with taking the city objective of Spanac. Alpha Galaxy had tremendous initial success easily driving through ComGuard positions into the suburbs of Spanac. Elements of Beta & Delta galaxies have arrived in order to support Alpha Galaxy, after their recent assault on Luk was turned back. Ghost Bear aerospace assests have reported a lightly defended ComGuard supply depot just east of main line if advance. The Ghost Bear Khans are determined to seize the cache’s intact in order to capture the vital parts and ammunition needed to keep the offensive going.
Take part as the invading Ghost Bears or the defending ComGuard, all materials will be provided for this Alpha Strike: Battletech game.